Work
Worlds
01StylizedAutumn Cabin
A log cabin at golden hour, smoke rising as the first fire of autumn is lit.
02StylizedPirate Cove
A lighthouse island where someone has just dug up a treasure chest by the wreck.
03StylizedZen Shrine
A floating shrine garden where someone is feeding the koi under falling cherry blossom.
04StylizedDesert Camp
Travellers make camp under a sandstone arch as the sun sets over the dunes.
05StylizedFrozen Village
A snowed-in village under a glass dome, with a half-built snowman by the frozen lake.
06StylizedWizard Study
A candlelit tower study where the wizard has just stepped away mid-spell.
Props and models
Every prop, its own object
About
I'm .xxqc, a Roblox map and 3D artist.
Every piece here is a self-contained world: modelled to Roblox scale, with props as separate objects and a clean triangle budget.
- 6worlds
- 30props, each a separate object
- 39,785triangles in the largest piece, Autumn Cabin
Offer
What I make
- 01
Maps and environments
Zones, streets and arenas sized in studs, with a lighting mood and collision. Props stay separate, editable objects.
- 02
Prop and set batches
Themed sets in one consistent style. Each prop is its own object with a triangle budget.
- 03
Hero scenes
Showpiece worlds like the ones above, built to be the first thing players see.
Not offered: characters, UI, VFX or scripting.
How it works
Four steps, no surprises.
- 1
Send references, a size and a budget.
- 2
I send a pilot as pictures. You approve the direction.
- 3
I build in batches, with progress pictures and revisions per batch.
- 4
After the final payment you get the files, and I can help you set them up in Studio.
Terms Half up front, balance on delivery. Pictures before payment, files after.
Process
How my work is made
I build in Blender with scripted generation and AI assistance. I art-direct every piece, review it against my own quality bar and revise until it is right. Everything on this page was made that way.
Contact
Discord: .xxqc
DMs open. Send references and a budget.